State |
The StateData type exposes the following members.
| Name | Description | |
|---|---|---|
| Classification | Gets or sets the classification for the state, which describes how "good" or "bad" the state is considered to be. | |
| Conditions | Gets the state conditions. | |
| Description |
Gets or sets the object description.
(Inherited from DescriptorBaseData) | |
| Id |
Gets the object ID.
(Inherited from DescriptorBaseData) | |
| LogicalOperator | Gets or sets the conditions logical operator, when multiple conditions are defined for a single state. | |
| Name |
Gets or sets the object name.
(Inherited from DescriptorBaseData) | |
| ParentStateGroupId | Gets or sets the ID of the parent state group. | |
| UIClassName |
Gets or sets the name of the UI class (used for auto de-serialization).
(Inherited from BaseDataContract) |
| Name | Description | |
|---|---|---|
| FromDataContractMappings | The mapping between StateData and State. | |
| ToDataContractMappings | The mapping between State and StateData. |